Bound by Flame is a campy experience. It's ridiculous, silly, and under all that mess, there's some genuine effort put in Spiders. Unfortunately it botches everything in such a fascinating measure that you can't help but feel sorry for the slow-motion trainwreck it is. The game is genuinely funny when it starts (although it takes a while to get used to the comma being replaced by fuck), but it slowly turns into raw frustration.
Like Of Orcs and Men, Bound by Flame is not pretty. There's no art (architecture, painting, no tall pretty trees) in the game; the colours are washed out; the designs are dull, and there's nothing out of the ordinary. The traditional fantasy location checklist is here in full force: ruins, swamp-village, narrow caves, and frozen pathways. At least the lighting, and texture quality are impressive. This game has the most high-res rocks I've seen this year. The animation is quite fluid too, so I guess that's a plus.
Another point in Bound by Flame's favour is the PC-centric options menu (seen below) and optimization. The game runs like a charm on the i5 rig, but also on a much older dual-core machine with an AMD Radeon HD 6850 powering it.
Below you can find the minimum system requirements.