There’s a lot I can say about Alien: Isolation. Its aesthetics fits the tone of the original movie perfectly, using appropriate space-age architecture and past-future tech (what the 1970 film-makers thought the 22nd century technology would look like).
Sadly, the audio is a mixed-bag. While music & sound-assets are spot on, the voice acting is just serviceable, skirting between monotonous and robotic. Thankfully, almost everything concerning the Alien is top-notch, its sound effects are pants filling, and the music library accompanying it is designed to put you in a tense state of mind.
Speaking of the xenomorph, it doesn’t use ceilings and walls as much as he should, instead preferring to simply patrol the hallways or crawl through the vents, yet it still is a towering monster, terrifying and fatal. Hearing the high-pitched shriek it lets out whenever it spots someone (maybe me, maybe some other unfortunate soul) makes me want to crawl into a locker and huddle in a corner, sobbing.
On PC, Alien Isolation looks damn impressive, with proper lighting, and high-res textures. What I will fault the game for is animation, which doesn’t even come close to the game’s overall polish, having uncanny-valley type movements. Facial animation is particularly egregious, giving the impression that everyone around Ripley is an Android, something entirely possible in the Alien universe.
The Options Menu is simple, yet provides the options PC games should come with. It has a Field-of-view slider, Shadow-Mapping resolution, Level of Detail and even a film-grain filter to make it more akin to the original film (or Outlast).
You can use a controller or KB & Mouse, and it works perfectly with both of em. If the old WASD control scheme doesn’t do you any good, you can tweak it to your heart’s desire.
Below you will find the minimum system requirements, and the specs for the machine I used to run the game. Note that despite not having the most monstrous of video-cards, I still got a consistent 100+ frames-per-second through ought.
|2GB DirectX 11 (AMD Radeon R9200 series or NVidia Geforce GTX660 or better)|