Apple revealed two new, bigger iPhones, the iPhone 6 and iPhone 6 Plus, during its live-event on September 9.
Just as the multiple leaks suggested, Apple's new phone will come in two sizes. First we have the standard iPhone 6 featuring a 4.7 inch Retina HD display with a 1334x750 resolution, and a larger 5.5 inch version, with a full HD (1920x1080) display, dubbed iPhone 6 Plus.
The iPhone 6 will come in several variants, depending on the storage size, with the 16GB edition priced at $199, the 64GB at $299, and the 128GB at $399. 6 Plus will be available with the same storage options, but with a $100 increase: $299 for 16GB, $399 for 64GB, and $499 for 128GB (It's also worth mentioning these prices come with a two-year contract).
Both models are using the Apple A8 CPU, the company's second generation 64-bit chip. Apple promises an increase of up to 25% over the iPhone 5s. To showcase the increase in power, a MOBA style game was presented. Several companies also have commited to bring new games to the iOS space, including EA, Square Enix, CD Projekt RED and Epic Games.
Not only that, but the new generation of iPhones will leverage the Metal 3D game development environment, part of the new Xcode SDK, which will over increased performance over the previously used API, OpenGL.
What else? The new iPhones use a new motion co-processor, which improves motion-detection, Wi-Fi calling, 802.11ac wireless, an 8mp iSight camera featuring a sensor that enables the recording of 1080p video at 30 or 60 frames per second.
Both devices will be made available on September 19, with pre-orders opening on September 12. The iPhone 5s will drop in price to $99 and the 8GB 5C model will be made available for free, again with a 2 year contract.