After more than seven years of rumors and speculations, Blizzard has officially cancelled the massive MMO-project codenamed Titan.
Blizzard co-founder and CEO Mike Morhaime told Polygon in a recent interview, that the “reworking” announced back in 2013, which gave the team a chance to reconsider the project. It seems the outcome was the cancellation.
Originally, the game was intended to be “the most ambitious [MMO] you could possibly imagine” following up on World of Warcraft’s success.
"We didn't find the fun," Morhaime said. "We didn't find the passion. We talked about how we put it through a reevaluation period, and actually, what we reevaluated is whether that's the game we really wanted to be making. The answer is no."
Senior vice-president of Story and Franchise development Chris Metzen said the decision to cancel the project was “excruciating.” Morhaime stated that Blizzard hasn’t ruled out working on a new MMO in the future, but not at the moment.
"We took a step back and realized that it had some cool hooks," Metzen explained. "It definitely had some merit as a big, broad idea, but it didn't come together. It did not distill. The music did not flow. For all our good intentions and our experience and the pure craftsmanship that we brought together, we had to make that call."
Not surprisingly the studio also brought up popular titles like Hearthstone and Heroes of the Storm as one of the reasons Titan was canceled. Metzen said the studio wants to inspire people in the company to be creative and experiment, and not all projects have to be “colossal, summer blockbuster-type products.”
Titan was originally rumored to exist back in 2007, with the company officially acknowledging it in 2010. While Blizzard is famous for its lengthy development time, we knew almost nothing about Titan, until May last year, when several reports came out revealing the project was to be overhauled. The report also claimed the team shrunk from 100 down to 30 staff, with the remaining team tasked with reassessing the title.
Check out Polygon's report for the full story.