EA shutting down its MOBA title Dawngate

  • Published in Strategy news

Electronic Arts and development house Waystone Games is ending its development on the free-to-play PC MOBA, Dawngate.

The game which has been in BETA for about 18 months, will continue to remain operational for 90 hours from November 4th. Players who have spent money during the beta, will be entitled to a full-refund. 

Dawngate

"Today, I have the unenviable task of announcing that we've decided to stop development of Dawngate."

I know this is disappointing news for our community, which has been so supportive and loyal. To all of you who have graciously given us your time and valuable feedback during our beta period, we'd first like to thank you." Group Manager Matthew Bromberg said in a statement.

"I know this is disappointing news for our community, which has been so supportive and loyal. To all of you who have graciously given us your time and valuable feedback during our beta period, we'd first like to thank you."

Whenever we begin a game project, we do so with great hopes and expectations. In this case, we chose to enter a new genre for EA in MOBA, one that we knew going in was extremely competitive. We built a game in Dawngate that wasn't simply a clone of existing MOBAs, but one that truly pushed the genre forward in many ways." Bromberg added.

The game aimed to separate itself from games like League of Legends and DOTA 2, by allowing you to play a role that wasn't tied to the character you selected. So why cancel Dawngate? According to Bromberg

"Through that time, we've taken a lot of feedback from players and delivered lots of new features and innovations. And although the game has grown, we're not seeing the progress we'd hoped for. This isn't the outcome we wanted, but beta testing is about learning and improving, and ultimately, about making difficult decisions about how to proceed."


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