Irrational Games has started hiring new staff, months after the studio's 'closure' earlier this year.
Irrational Games, the Boston-based developer behind the Bioshock series, might be making a comeback, after in Feburary, following the development of the final Bioshock Infinite DLC, co-founder Ken Levine announced that the studio was to shut-down, with a total of 70 employees and five contractors laid off.
Representatives for the studio have taken the step of posting two new job listings on its official website, confirming Levine's plans to continue working with a much smaller work-force.
The development-house is looking for a Senior Programmer with experience using Unreal Engine 3 and 4, which suggests a new game is in the early stages of development, and an IT Manager.
Back in February, Ken Levine, confirmed the closure via a lengthy web-post, detailing plans to shut down Bioshock developer and create a new outfit made up of about "fifteen members of the Irrational Team", with a focus on "narrative-driven" digital games.
"I'll be starting a smaller, more entrepreneurial endeavor at Take-Two," he stated. "That is going to mean parting ways with all but about fifteen members of the Irrational team.
"I'm handing the reins of our creation, the BioShock universe, to 2K so our new venture can focus entirely on replayable narrative. If we're lucky, we'll build something half as memorable as BioShock."
Irrational Games was established in 1997, and it made itself a well-established name with its first-person RPG System Shock 2. The studio went on to develop the 2007 FPS Bioshock, followed up by Bioshock Infinite six years later.