For me, Mionix has always been one of the few reputable gaming-gear makers, despite the company having limited visibility compared to its competition. With Naos 7000 gaming mouse arriving last week, I was once again reminded of what made them popular.
Mionix as a brand, has always reveled in the "small" (indie) title, but truth be told, even if it doesn't spend as much as Logitech, Razer or SteelSeries (on marketing, R&D, and marketing again), it's still one of the most reputable peripheral makers out there. Sure, it doesn't even have the same extensive line-up as the aforementioned companies do, but the few items it delivers have all been considered at the very least good. As I write these words, the Naos 7000 is flexing its RGB lights on my desk; as such, I think it's worth opening it up to see if it can be added to the 'Great Gaming-Gear' list I just made up.
Before that however, it's worth mentioning that the limited budget Mionix does have, seems to go into a lot of research and development, and as a result, promises some very conceptually interesting items. For example, Mionix Naos 7000 is a palm-grip type mouse, using an IR-LED optical sensor, a very ergonomic palm-grip shape, and of course, some RGB lights. Overall, it looks very simple, but also exceptionally polished.
Not choosing to go for the flashy aesthetic might reduce your audience (or increase it, depending on who you're targeting), but that's not what should matter in anything gaming peripheral related. Instead of looking for a plethora of LEDs, added knobs, mini-numpads or any other useless (or almost useless) additions, a gaming mouse should focus on the sensor, build-quality, ergonomics, and only afterwards aesthetics (if there's any time left).
So, is the wide & flat palm-grip friendly Mionix Naos 7000 follow the above tenets? Well, let's take a look.