Mionix Naos 7000 comes in what could only be described as light packaging. The mouse is nestled inside a black box, with a glamour shot on the front, a detailed scheme on the back, a QR code with more info about the store and system requirements on the bottom, and that's about it because the other sides are all matte-black.
Opening said box, you get the flattened rodent, a small sticker and an Installation / Customization / Warranty leaflet. Mionix has kept the wrapping minimalistic, and as a result you don't get fantasy-novel sized manuals, replacement cables, GOLD Member cards, or even a pair of replacement slippy pads (of which I am genuinely a wee bit sad).
As for the peripheral itself, it tries to balance simplicity with plenty of smooth curves and RGB lighting. It has only 7 fully programmable buttons: joint left & right click, forward & back, as well as two buttons right next to the rubberized scroll-wheel that serves as lucky number 7.
Turning Naos around, there are 4-medium sized PTFE pads: a large one in the front, two on the sides and one to the back. The sensor is placed right in the middle surrounded by a Mionix sticker.
While the mouse itself is quite bulky (it's actually larger than Logitech's G502), it only weighs 103 g (without cable), which means this is a very lightweight piece of tech considering its size. Sadly, it doesn't have any weight customization options.
As usual, I tested the mouse on several cloth "gaming-surfaces", from rough ones like SteelSeries QCK Heavy or QPAD's UC to smooth ones like Logitech's G240, CM Storm's Speed RX or Roccat's Taito. It glides almost-smoothly on most surfaces, the exception being a slight drag SteelSeries' QCK Heavy, however due to its lightweight design, it's miles ahead of the aforementioned G502.
As for tracking, Naos behaves similarly to SteelSeries Rival, and so it should, since it uses the same sensor AVAGO (Pixart) ADNS3310: Uncalibrated there's a slight difference between smooth and rough surfaces, but once you calibrate it via software, most noise is gone.
Naos by design is a palm-grip type mouse, one that takes into account the position of all five fingers. It reminds me of SteelSeries' Ikari, though it's flatter, with a wider rear, and larger (and deeper) finger insets. Both sides also feature a thin soft-touch rubber coating, which lends itself to a pleasant velvety feel. If said coating resists through several months (years) of wear and tear remains to be seen.
The left side has a deep curvature designed to hold the thumb in place, with curved Forward & Back buttons at the exact position the (my) thumb ends - though the button curvature is a lot more subtle than the one on ASUS' Gladius and Razer's Deathadder - which makes them easier to press.
As for the right side, this is where the Ikari kinship comes into play with a ring & little finger inset that, at least in my case, manages to hold both fingers off the pad in what could be described as a comfortable position.
Mionix strapped a 2-meter long slightly-stiff braided cable on the mouse and fitted it with a gold-plated USB 2.0 connection. A large ferrite choke is added near the end of the cable to help dissipate noise.