Valve has announced it will showcase new VR hardware at Game Developer's Conference next week.
This year at GDC, Valve has a lot to showcase, including "Steam Machines with the final Steam Controller, new living room devices," and a previously unnanounced Steam VR Hardware system.
Valve added support for Oculus Rift on Steam early last year, but we had no words of official virtual-reality devices coming from the company. In the past, Valve has worked with Oculus VR on the Crystal Cove prototype's tracking features, showcased at CES 2014.
Valve's Michael Abrash has revealed back in 2013 the company had a fully functioning VR prototype for R&D, but did not announce any plans to develop an Oculus competitor. It seemed to support Oculus, adding support for the headset on Steam, and VR compatibility to several games in its back catalogue. Many of its specialists, including Abrash were acquired by Oculus last year.
Valve also detailed it has reached about 125-million users on Steam, up from the 100-million figure in September last year. This marks an increase of 25-million in less than six months. The service now has more than 4500-games in its roster, an increase from the 3700 offerings last year.
Last month, it was also revealed that Valve's Steam Controller has been finalised, and more details will be revealed in March. The controller was originally detailed in September 2013 with a design that featured 2 touch-pads and haptic feedback. The pad has undergone numerous revisions since then, the latest of which was leaked last December.
The Game Developers Conference will take place between March 2-6 at the Moscone Center in San Francisco.