Grand Theft Auto V system requirements and settings detailed

Grand Theft Auto 5 for PC is slated to come out next week, but until then, it's time to ask, what's in store for PC owners?

The PC version of GTA V will soon arrive, including all the console version additions - the single-player storyline and GTA Online, with all DLC and heists - it also features some new goodies for the added 18-months of waiting, including a new soundtrack, the option to import your character from GTA Online (note that if you do so, there's no going back), and two exclusive features the Video Editor and Director Mode, in which you're able to create, stage and edit content that can later be posted on Youtube and other social media venues.

Grand Theft Auto V - PC Screen

What will you need to run this game, and how will it look at the end of the day? Let's take a look at the system requirements:

Minimum specifications

OS: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1, Windows Vista 64 Bit Service Pack 2 (NVIDIA video card recommended if running Vista OS)
Processor: Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) / AMD Phenom 9850 Quad-Core Processor (4 CPUs) @ 2.5GHz
Memory: 4GB
Video Card: NVIDIA 9800 GT 1GB / AMD HD 4870 1GB (DX 10, 10.1, 11)
Sound Card: 100% DirectX 10 compatible
HDD Space: 65GB
DVD Drive

Recommended specifications

OS: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1
Processor: Intel Core i5 3470 @ 3.2GHZ (4 CPUs) / AMD X8 FX-8350 @ 4GHZ (8 CPUs)
Memory: 8GB
Video Card: NVIDIA GTX 660 2GB / AMD HD7870 2GB
Sound Card: 100% DirectX 10 compatible
HDD Space: 65GB
DVD Drive

The game can also run up to 4K resolution and supports triple monitor configuration. It even comes with NVidia's 3D Vision, which is also available for multiple monitor set-ups. Needless to say, you need a beast of a rig to run the game at 4K and 60FPS. 

Here are the options and graphical settings the game will feature.

Video memory slider: The memory amount used in MB
Ignore suggested limits option: Game detects recommended settings automatically, but you can ignore them

Screen-type options, resolution, aspect ratio refresh rate

DirectX Version Output monitor: 1-3
Anti-aliasing: FXAA, MSAA and Nvidia TXAA supported.
Pause game on focus loss.
Scaling bars for population density, variety and distance.
Texture quality: normal to very high.
Shader quality: normal to very high.
Shadow quality: normal to very high.
Reflection quality: normal to very high.
Reflection MSAA
Water quality: normal to very high.
Particles quality: normal to very high.
Grass quality: normal to very high.
Soft shadows options: softer, softest, AMD CHS, Nvidia PCSS
Post FX options: up to ultra.
Motion blur strength: scaling bar.
In-game depth of field effects: on/off.
Anisotropic filtering: up to x16 .
Ambient occlusion options.
Tesellation options.

Advanced graphics

Long shadows: on/off;
High resolution shadows: on/off;
High detail streaming while flying: on/off;
Extended distance scaling bar;
Extended shadow distance bar;
Benchmark testing;

 


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